Super Mario 64 retrospective: The pluses and perils of polygons | N64 Works Episode 001, Pt. 2

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In the second of this three-part look at Super Mario 64 and Nintendo's leap into 3D game design, we explore what Mario's polygonal upgrade took from his sprite-based adventures… and where this pioneering work left room for improvements.

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Part of the series N64 Works. View all in series.

About the Jeremy Parish Fanclub

This video is produced or associated with Jeremy Parish. He makes many excellent videos about video game history. See the About page for more information.