Nemesis retrospective: A Gradius by any other name | Game Boy Works #032

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There's this one guy who comments on pretty much every Game Boy World video I post to say, "Bet you can't wait until you cover a good game, huh?" Well, here we go. Nemesis may not bear the Gradius name, but it's clearly a Gradius game... and a better and more satisfying take on the series than Castlevania: The Adventure had been for its respective franchise. A dense, beautifully designed shooter that doesn't compromise the player's options (and Options) or the number of hazards flying around despite the limited hardware, Nemesis even goes a step further by offering a huge array of difficulty options to let fans play their own way — fairly easy, super tough, or in between. Easily one of the standouts for the platform to date.


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